That isn’t the best when movement and speed are the best part of the game. When I wasn’t using the eagle’s flap, the jump felt like a ton of bricks which will stop momentum in its tracks. The jump that the Huntress has isn’t the best either. This became a problem in later areas as the areas became bigger and the gems became more spread out. Movement when you aren’t sprinting or your meter is completely drained feels too slow and sluggish. Unfortunately, when I wasn’t moving so fluidly is when The Pathless started to show some of its issues. Shout out to the option to pet the eagle in the game and clean the darkness off of it if you are in a darkened area. For the most part, it is just you and your eagle friend, much like Wander and Agro in Shadow of the Colossus, so I started to feel a strong bond with and attachment to the Huntress and her eagle. That feeling gave me strong Shadow of the Colossus vibes while playing it. Once you unlock more flaps and combine that with the movement mechanics, you can literally zoom around the areas in seconds.Īnother thing The Pathless nails is the sense of isolation that exploring an ancient world should give off. As you progress through the game, you unlock the ability to flap with your eagle which allow you to get an extra boost in the air and glide around making traversal even easier. Scattered throughout the world are floating gems and shooting them fill up a meter at the bottom of the screen that allows you to fluidly sprint across the world at a lightning pace. It’s simple to learn and becomes so fluid once you get going. The absolute best part of The Pathless is the aforementioned movement system.
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